Throughout the last few weeks I have
discovered new digital platforms to incorporate into my teaching. These digital
platforms created challenges for me yet opened my mind to new possibilities
using digital platforms in the classroom.
Most of these assignments made me interpret
data and activities. Many of the concepts regarding assignment 1B challenged my
interpretation aspect, due to the fact I am a visual learner. As I struggled, I
found that many of these activates represent the knowledge and understanding
teachers need today, due to technological learning students are having to
participate in.
I became shocked to find out that digital technology is still not recongised in the Australia Curriculum and it is still
been written. I thought at the beginning of this course that all the government
would be up to date, due to the vast technological world we live in today. However,
there has been a consolidation of humanities, yet there is no official realise
of the future of Technologies Curriculum. ACARA addresses Technology to be imbedding
“… on concepts, skills and processes developed in the Early Years Learning
Framework. It focuses on developing foundational skills in computational
thinking and an awareness of personal experiences using digital systems.”
Conceptual thinking was a major aspect
surrounding the last three weeks of work. Understanding were I stand in the
conceptual thinking opened my eyes, due to the fact, I realised I did not have
little nor would not extend my thinking. The activity “Thinking myself”, really
made me struggle, however, I enjoyed the extending of my thinking and the idea
of the site setting and material for the students. I later found out the method or structure to conceptual
thinking, this structure was:
·
Decomposition: Creating a
step-by-step process of a task or problem.
·
Pattern Recognition: Making
predictions.
·
Pattern Generalization and
Abstraction: Determine the laws, or philosophy that cause these patterns.
·
Algorithm Design: Expand the
directions to solve related tribulations and duplicate the method.
All the activities in the weeks challenged
me and made me extend my thinking. I think without activities that did not
contain conceptual thinking, I would have been oblivious to the idea of
incorporating these programs in my classroom. I would have never realised activities such as Scratch and
Online games, which help the students with their thinking.
Due to the vast majority of the world using
technology in their classroom, it was interesting to experience different software
and activities, which help the students, demonstrate their conceptual learning.
My learning journey has honestly been a struggle, yet also an eye opener. I am
able to take these activities into the classroom and extend my knowledge by
using the software at home. I understand that being a teacher is about also
being a student, which means that I am always learning. I hope to see these
activities used in a classroom while on my prac, however, I feel due to time constraints
and the data in the curriculum, teachers struggle to introduce students to such
platforms. I have enjoyed every moment in revising the digital technology
curriculum, as well as the introduction to conceptual thinking platforms.
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